![]() It’s a fairly simple experience that doesn’t require a ton of upkeep. But to me, this seems like just the opposite of a game that should stress you out. Joe: Yeah, that’s definitely a problem in the early phases of the game. I've tried getting back into it since and it's just not happening. My vault dwellers were constantly hungry, thirsty, sad, and hurt from being attacked by radroaches. I gave up halfway through the week because I felt stressed out. ![]() Turns out that trying to play a game all about persistent micromanagement while covering the busiest show of the year isn’t ideal. Tim: I actually did try to play a little of Fallout Shelter during E3, mostly before bed, in the morning, and during the occasional wait in a line. I’ve been checking in pretty regularly since then, though. Joe: I actually downloaded it on camera during our post-show rundown of the Bethesda press conference, though I didn’t really get a chance to play until after E3. I haven’t deleted it yet, partially out of laziness and partially out of hope that something might click and I’ll understand why everyone is still playing it. Tim: Funny thing is, it’s still installed on my phone, Joe. Joe: Tim, how long was Fallout Shelter installed on your phone? Game Informer's Joe Juba (a Fallout Shelter fan) and Tim Turi (a skeptic) had a chat about what clicks and what doesn't in this interesting experiment for the Fallout franchise. ![]() Some of us love it, and others deleted it just minutes after installing. You can read our official review, but among the rest of the staff, feelings are mixed. The team also made the surprise announcement of Fallout Shelter, a mobile vault-building simulation set in the post-apocalyptic universe. ![]() ![]() Bethesda's deep dive into Fallout 4 wasn't the only news about the franchise the company brought to E3. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |